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zondag 27 februari 2022

Locke & Key chain key

I have made several props from the Locke & Key comics before, and here's another one! This one is a full scale replica of the Chain Key. In the comics, it's a 90 cm long key and opens the Great Lock, wich grants access to the catacombs below Keyhouse. In the Netflix series, it's a small key, and the Great Lock is a padlock that launches a chain and can be used to restrain someone.


3D model

I made this key with my 3D printer. Of course, it couldn't be printed in one piece, it's way too big for that, and besides, a chain isn't exactly easy to print on an FDM printer. I used a reference picture for getting the correct measurements, and then broke the key down into different parts for easy printing.

When making the 3D models, there was one thing I kept in mind: I wanted to avoid supports as much as possible. Supported areas always look ugly and require a lot of post processing to look good. For this model, however, I couldn't avoid it entirely, but as you'll see, the supported area won't even be visible.

The most important part, obviously, are the chain links. I couldn't print a full chain link, because then it would be impossible to link them together, so I cut it in half. On the inside of the rounded end, I made a cutout where the links can be glued together. This is the only area where support will be needed, and it won't be visible when the links are glued together. For additional strength, I made holes in the ends that will be connected, for inserting pegs.


On the small replica I made a while ago, these pegs were pieces of filament. Needless to say, it wasn't very strong! I had glued everything together, but the key was still quite fragile. I didn't have to ship it, the client picked it up in person, so this wasn't a real problem then. For this full size replica, the pegs are printed rectangular pegs, so it will be a lot stronger!

The ends of the key were pretty simple shapes, and easy to model. The only part that was a bit more challenging was the ring at the end. The final link of the chain needs to go through it, so there needed to be a hole for the link in it. I decided the easiest way to do this was cutting the ring in half, and then glue the parts together.

Printing and assembling

With everything modeled, it was time to start printing! It was quite a lot to print, <nr> parts in total! The total printing time, estimated by Prusaslicer, was about 100 hours, and it would use about 1 kilogram of filament. For material, I used ABS. It's easier to sand than PLA, and especially the links would need quite a bit of sanding. Another big advantage is that it can be solvent welded with PVC cement for plumbing. I used 3 perimeters, 150 micron layer height, and a 25% infill.

I printed two links (four link halves) and the two pegs to link them together in one print job. I don't usually fill up my entire build plate, if the print fails for some reason I won't have wasted as much material. Each link was sanded with 120 grit sandpaper to remove the layer lines a bit, and then the links were connected. Because of the square pegs, they automatically align correctly.


Same for the ends of the key, the parts were mostly printed one by one, sanded and then put together. Sanding is a lot easier before assembly, because it's easier to reach most spots.


And then finally, all links were connected to form a chain. At one end, the ring was glued on, and at the other end, the key bit and the ball were glued on. A bit more sanding was required to clean up the seams between the link halves, and where needed, a bit of spot putty was used.


Painting

Painting started with a coat of filler primer. I can't say I'm too happy with this stuff, though. It doesn't do a very good job filling up the layer lines. It sand quite well, though, but you need to apply a few coats, and sand in between them. In the future, I plan to try out a two component filler primer. Many people use this and report excellent results; the downside is that you need a spray gun to apply it. Since I still had a few rattle cans of filler primer, I used this stuff.

As you may notice on the pictures, I had already primed most of the parts before assembly, since it would be a lot easier to sand them. So, it basically went in this order: prime, sand, prime, sand again, assemble, fill seams, sand some more, another coat of primer, aaaaand more sanding. Oh, and in case you were wondering, yes, that's a shower curtain. When we moved out of our apartment, I kept it for this exact reason!

So, yeah, it required quite a bit of preparation. When I was satisfied with the surface, I applied a final coat of primer. This wasn't a filler primer, but a general purpose gray spray primer. The filler primer isn't suitable for painting directly, you need to apply another coat of regular primer. After the final inspection, it was time for the actual paint!


The client wanted a bronze finish, so I started with a brown basecoat. There were lots of hard to reach spots, and I had to use several passes to coat everything. It's always better to use more thin coats, to avoid drips. Luckily, the paint dried quite fast. Using a fan also helps to make the paint dry faster.


After the brown basecoat, I sprayed on a coat of bronze paint. It covered quite well, and afterwards I wasn't really sure if the brown basecoat was really necessary. Ah, well, nevermind! The key looked very shiny, new and metallic at this point. A bit too new and shiny if you asked me! So I brought in my favourite stuff to make things look a little less new and shiny: oil paint! I prefer water mixable oil paint, so I don't have to mess around with smelly paint thinners that might potentially damage other paint coats.


I used dark brown and grey to apply some dirt and grime, especially in the narrow spots where the links connect. The nice thing about these oil paints is that they dry very slowly (it can take a few days for them to fully dry) and you can play around with them a lot. Even when used sparingly, it makes a huge difference!


Finished!

After drying for a few more days, the key was finished and ready for shipping to the client. It was a really fun project, probably one of the biggest prints I have done so far. Here are some pictures of the finished project!






maandag 31 januari 2022

Interesting stuff #2

Here's my second rundown of interesting stuff I found over the last few weeks! Let's start with a few completely unrelated YouTube videos!

  • Shave your prints with a card scraper; Looks like a great alternative for sanding! If you have ever sanded a 3D print, you probably know what a pain in the ass it can be. Apparently, a card scraper is an excellent alternative!
  • Robert's Fogger; If you're into Halloween, there's a good chance you own a fog machine. For creating low hanging fog, the most common technique is chilling it with ice, but this guy takes a different approach, and it seems to work really well!
  • Realistic eyeball sculpt; Looks realistic and disturbing indeed!
  • Simple motorized Halloween props; I've been wanting to get started in animatronics for ages, and this is a good place to start. 
Next up, there's a series on Adam Savage's website Tested.com, featuring Harrison Krix from Volpin Props. In the series, he builds a replica of the Needler gun from Halo. It's a very in-depth series, and nothing is 3D printed!
That's it for today, I'm working on a few projects and hope to have at least one build log this month!


vrijdag 14 januari 2022

Interesting stuff #1

Hey everyone, so here's my first overview of interesting stuff I found! I hope to post an overview like this every two weeks or so. Let's get started! For this post, it's all YouTube channels or playlists.

Blender tutorials

Like I said in my previous post, I finally want to learn Blender properly this year. Version 3.0 has just been released, but luckily, there are already a few excellent up-to-date beginner tutorial series up on YouTube. It's important to use recent tutorials, because over the last few releases, the UI and certain menu items have been changed, so if you use older tutorials, it might get confusing and frustrating!

The first one is a 24-video series by CG Cookie. It covers the basics, starting with installation and navigation, all the way up to sculpting and animation. 

Blender 3.0 Basic Course - CG Cookie

The second one is a bit shorter, and only covers basic modeling, materials and lighting, but you make a complete scene during this tutorial. It's an updated version of an older tutorial series, and it really does a good job explaining all the basics.

Blender 3 for Complete Beginners

The creator of this series, Grant Abbitt, has lots and lots of other tutorials on his channel, mainly aimed at game development and game assets.

These tutorials are only the tip of the iceberg, and I got lots and lots more in my "Watch later" list.

Woodworking

I've been dabbling in woodworking for quite a while, although I don't have much finished projects to show off yet. My goal is to build a complete gaming/dining table one day. I'm working on a coffee table as a practice project, but it's been sitting in my workshop half-finished (actually way less than half) for months now.

Of course, basic woodworking skills always come in handy for prop building. For example, I recently built a full size replica of the Giant Key from the Locke & Key comics, and it's mostly made from wood. It required some accurate cutting, glueing up panels, and the most difficult of all, cutting out a large circle.

So, here are a few good woodworking channels to check out:

Makers to follow
And to finish my first list of interesting things, here are a few makers that I follow!

To start, there's Nerdforge. A couple from Norway, they make all sorts of usually fantasy-themed projects. Diorama's, costumes, paintings, ... Especially their most recent projects are quite spectacular!

Next up, Hacksmith Industries. They build real-life versions of fictional items from movies, tv and video games. Their builds are quite spectacular. To name one, they have built an actual, working power loader from "Aliens"! Not entirely the same as in the movie, it runs on tracks instead of walking, but besides that, it's an actual, working power loader! Needless to say, these are not hobby level prop builders, these guys are pros with every tool imaginable at their disposal and the skills to use them.

And to finish, there's Colin Furze. If I was a kid today, this would be the person I wanted to be when grown up. His projects are far from boring! To name a few: a screw tank, a Star Wars AT-AT playhouse, a turbojet powered scooter, and his most recent project, a secret tunnel to connect his underground bunker to his house. 

maandag 3 januari 2022

Happy new year!

To anyone who is still following this blog, happy new year! I know, I'm not really that active here anymore. I'm more active on my Facebook and Instagram pages, so to follow in detail what I'm up to and what I'm working on, head over there! The reason I'm not writing that much tutorials and build logs anymore is simply because I barely have time anymore, but I hope to be a bit more active this year (and yes, I know I say that every year).

Now, I highly doubt that I'll be able to do a tutorial every week, or even every month. I have a three year old daughter, and more than enough stuff to do in and around the house, so I need to manage my time carefully. So, here's something I would like to try out starting this year. I run into all sorts of cool YouTube videos, blog posts, or other social media content related to prop building and 3D printing, and I'd like to try writing an overview of interesting stuff I found every two weeks or so.

Another thing I'd like to do this year is learning Blender 3D. I have started following basic tutorials dozens of times, only to ignore it again later, so I basically have to start from scratch every time. This year, I want to follow through and actually learn it in depth! 

And then there's my store, wich is overdue for a major update! I have tons of cool ideas for new stuff to make, and I hope to find the time to actually build these things. More ideas for sketchbooks, but mostly Dungeons & Dragons stuff and game room decorations! So keep an eye on this blog and my social media channels!